Treasure Hunter – Códigos e Cheats [PC GAME]
%3Cb%3EPROLOGUE%3C%2Fb%3E%0A%0ATreasure+Hunter+is+another+gorgeous+educational+adventure+by+CRYO.%0AIt+is+about+a+young+man+who+seeks+fortune+to+help+his+uncle%0Abuilding+their+own+maritime+museum.+The+graphics+is+a+knock+out%2C%0Abut+it+has+a+weakness+on+its+savegame+option.+If+you+save+this%0Agame+on+a+location%2C+it+has+a+possibility+that+you+couldn%27t+load+it%0Aat+that+same+location.+It+always+load+the+game+at+the+outdoor%0Ascheme+or+at+the+main+room+inside+a+big+building.+So+save+it+wisely.%0ATheir+on-line+hints+is+marvellous.+If+you%27ve+been+stucked+for%0Aseveral+minutes%2C+the+computer+will+show+a+sign.+Click+on+it+and+it%0Awill+give+you+a+mild+clues+on+what+to+do+next.+It+won%27t+spoil%0Aeverything+because+you+have+to+solved+the+clues+first.+One+more%0Athing%2C+sometimes+the+answer+of+some+puzzle+lies+in+the+movie%0Asequence+inside+your+computer%2C+so+check+it+out+again+and+again.+You%0Ahave+5+missions+to+solve+and+many+gorgeous+place+to+visit.+And+now%0Afor+the+game+….%0A%0A%0A%3Cb%3ETHE+ARRIVAL%3C%2Fb%3E%0A%0AOur+story+begin+with+the+arrival+of+Tuck+Pinckerton%27s+nephew%2C+that%0Ais+YOU.+Uncle+Tuck+wants+to+built+a+special+museum+about+treasures%0Afrom+all+over+the+world.+He+wants+you+to+collect+some+treasures+to%0Afill+in+his+museum.+First+of+all+he+wants+to+test+you+with+a+simple%0Amission+%3A+find+3+peoples+in+town+that+hold+the+pieces+of+treasure%0Amap.+These+peoples+are+%3A+Captain+Blake%2C+George+Townsend%2C+and+Lucy%0ACampbell.%0A%0ACaptain+Blake+is+very+easy+to+find+at+the+Old+Bob+Tavern.+Talk+to%0Athe+barman.+Buy+a+beer+from+him+and+told+him+that+you+work+with%0Athe+museum.+He+will+tell+you+to+find+Captain+Blake+%28he+is+sitting%0Aon+the+right+side+from+the+door%29.+Approach+him+and+talk+with+him.%0AHe%27ll+give+you+the+first+piece+of+the+map.+You+can+talk+to+Joss%0ATimbeel%2C+the+sharks+specialist%2C+on+the+left+table+to+find+out+about%0Ashark.+Pay+him+some+money+%28until+7+times%29+to+know+the+whole%0Astories+about+sharks.%0A%0AGeorge+Townsend%2C+the+diver%2C+lives+in+the+wodden+house+beside+the%0Atavern.+Pay+him+%241000+and+he+will+give+you+the+second+piece.%0ANote+%3A+if+you+want+to+you+could+repay+your+uncle%27s+another+debts%0Aat+the+hotel.+Pay+it+partially+first+%28it%27s+%245000%29.+Next+time+when%0Ayou+asked+him+for+a+loan+you%27ll+get+it+easily.%0A%0ALucy+Campbell%2C+the+archaelogist%2C+lives+beside+the+local+grocery%0Astore+to+the+northeast+side+of+the+town.+Talk+to+her+and+she%27ll%0Agive+you+the+last+piece.+You%27ll+find+her+at+the+window+after%0Aknocking+at+her+door.+Return+to+your+uncle+after+retieving+the%0Amap.+Give+him+the+map+and+he%27ll+give+you+the+first+mission.%0A%0A%0A%3Cb%3EMISSION+1+%3A+THE+SEARCH+OF+SAN+ANTONIO%27S+WRECK%3C%2Fb%3E%0A%0AUncle+Tuck+will+give+you+a+computer+to+work+with.+Go+to+your%0Ayacht+at+the+harbour+and+use+the+vidcom+in+your+computer+%28that%27s%0Athe+only+place+you+can+use+your+vidcom%29.+Contact+Yolanda+and+ask%0Aabout+San+Antonio.+Her+fee+is+%24200+per+day.+So+use+your+limited%0Abudget+wisely.+Fly+to+Seville+%28it+costs+you+%242000%29.%0A%0AFirst+go+to+the+second+floor+via+the+grand+staircase.+Look+at+the%0ARegistrate+Book+on+the+third+table.+It+costs+Yolanda+%24600+for%0Asearching+the+name+San+Antonio.+The+result+is+H2.+Now+head+to+the%0Aarchive+room+on+the+third+floor+via+the+left+door+on+the+top+of%0Athe+stair.+Climb+it+and+turn+left+at+the+first+intersection.+Walk%0Athrough+thedoor+and+find+the+H2+shelf.+Ask+Yolanda+to+find+some%0Ainfo+about+San+Antonio+%28it+costs+her+%242000+or+10+days+work%29.+Look%0Aat+the+new+data+in+your+computer+%28click+on+the+ship+picture+then%0Aon+the+x-spot%29.%0A%0ANext+ask+the+museum+guard+at+the+front+desk+about+San+Antonio.%0AHe%27ll+suggest+you+to+look+at+the+statue+of+St.+Antonio+on+the%0Aterrace+upstair.+Go+there+%28it+is+behind+the+door+at+the+end+of%0Athe+corridor+on+the+top+of+the+stair%29.+Turn+to+the+left+and+walk%0Athrough+the+small+path+to+the+statue+of+St.+Antonio.+Examine+the%0Aname+plate+under+the+name+and+click+the+name+Don+Juan+de+Lara%0AMoran+1611-1622.%0A%0AGo+down+stair+to+the+main+room+and+head+into+the+exhibition+room%0Abehind+the+red+curtain+in+front+of+the+front+desk.+Check+out+the%0Acomputer+on+the+far+end+to+the+right.+Watch+some+Spanish+gallion%0Ahistory.+Notice+the+name+Bartholomeu+Diaz+%281621%29.+You+can+look%0Aaround+for+gaining+some+info+about+Spanish+gallion.+Notice+the%0Apicture+beside+the+red+curtain%2C+especially+on+the+left+picture.%0AGo+out+and+ask+the+guard+aboout+Don+Juan.Say+that+you+are%0Astudying+the+history+of+trade+between+Spanish+and+America.%0AAnswer+%3A+Bartholomeu+Diaz.+He%27ll+give+you+a+key+to+the+log+room%0Aon+the+fourth+floor.%0A%0AGo+to+the+log+room+via+the+spiralcase+behind+the+door+to+the%0Aarchive+room.+Use+the+key+to+open+the+door.+Ask+Yolanda+to+find%0ADon+Juan%27s+log+%28it+costs+her+%241400%29.+The+log+will+tell+you+about%0Athe+route+of+San+Antonio.+Check+out+the+new+data+and+notice+that%0Ait+sails+from+Cartagena+-+Nombre+de+Diaz+-+Vera+Cruz.+Where+have%0Ayou+seen+this+same+picture+%3F%3F%3F+Oh+yeah%2C+the+left+picture+beside%0Athe+red+curtain+in+the+exhibition+room.+Go+there+and+check+it%0Aout.+Ooopps%2C+the+guard+has+changed+the+picture+with+a+new+one.%0AThis+time+is+the+picture+of+the+ship+%3A+Limpia+Conception+and+its%0Aroute+to+Havana.+Check+out+the+new+data+%28notice+the+name+Havana%29.%0A%0AGo+outside+and+try+to+walk+through+the+door+beside+the+front+desk.%0AWhen+the+guard+ask+you%2C+tell+him+that+you+search+for+Havana.+Go%0Ainside+to+the+storage+room.+Find+Havana%27s+shelf.+Ask+Yolanda+to%0Asearch+for+Limpia+Conception+%28it+costs+her+%241000%29.+Now+walk+through%0Athe+other+door+in+this+same+room+to+the+Flag+room.+Read+the+book+on%0Athe+center+and+notice+the+Havana+coat+of+arm.+Search+the+cabinet%0Awith+same+coat+of+arms+symbol+%28it%27s+the+left+most+cabinet%29.%0AAsk+Yolanda+to+find+something+there+%28it+costs+her+%242000%29.+Two+names%0Awill+appear+%3A+Don+Navarro+%28the+captain+of+Limpia+Conception%29+and%0AMarquis+of+Mestealerge+%28the+owner+of+the+ship%29.+On+the+way+out%2C+pick%0Aup+the+glasses+inside+a+small+chest+in+the+storage+room.%0A%0ACheck+out+Don+Navarro%27s+log+in+the+log+room+%28it+costs+Yolanda+%242000%29.%0AThen+head+downstair+to+the+front+desk.+Give+the+glasses+to+the+guard%0Aand+he%27ll+tell+you+that+new+archive+has+come.+He+puts+it+under+the%0Agrand+staircase.+Check+out+the+new+archives+and+ask+Yolanda+to+browse%0Athe+Vera+Cruz+archive+to+find+San+Antonio+document+%28it+costs+her%0Aanother+%24600%29.+She%27ll+find+a+document+with+a+map+on+it.+The+document%0Awill+tells+you+the+story+that+connect+San+Antonio+and+Limpia%0AConception.%0A%0ANow+go+back+to+the+front+desk+and+examine+the+desk+carefully.+Notice%0Athe+combination+number+%3A+5714.+Head+to+the+archive+room+and+head+to%0Athe+door+with+a+panel+on+its+side.+Enter+the+number+and+you%27ll+enter%0Athe+final+room.+Ask+Yolanda+to+search+the+room+%28it+costs+her+%244200%29.%0AAnd+you%27ll+have+the+exact+map+of+the+treasure.+Report+this+finding%0Ato+your+uncle+and+prepare+your+expedition+team.%0A%0AFirst%2C+you%27ll+have+to+find+some+money+for+the+expedition.+Go+to+the%0Ahotel+and+ask+for+a+loan.+He%27ll+give+you+%24500.000+if+you+share+50%25%0Aof+the+finding+to+him.+I+think+you+have+no+choice+for+this.+Accept%0Athe+offer.+Darn%2C+he+reduce+the+money+too+for+repaying+your+uncle%27s%0Adebts.+Then+ask+Captain+Blake+to+navigate+your+ship.+Don%27t+forget+to%0Aask+Lucy+Campbell+and+George+Townsend+to+join+your+team.+Now+go+to%0Ayour+yacht+and+click+on+the+computer.+Click+on+the+ship+picture%2C%0Ax-spot%2C+and+finally+sail+to+the+spot.+Watch+the+movie+sequence.%0A%0A%0A%3Cb%3EMISSION+2+%3A+THE+SEARCH+OF+MONMOUTH+1702%27S+WRECK%3C%2Fb%3E%0A%0ACheck+out+the+incoming+message+on+your+vidphone.+Your+uncle+wants%0Ayou+to+find+the+wreck+of+Monmouth+1702.+First%2C+contact+John+and%0Aask+him+about+the+ship.+John+will+give+you+another+ship+name+%3A%0AVigo.+Contact+Yolanda+to+know+about+Vigo.+Yolanda+tells+you+that%0AVigo+was+arrived+along+the+French%27s+ship+%3A+Chateau+Renault.+Ask%0APierre+about+it.+When+you+have+all+the+infos+about+the+ship%2C+check%0Aout+the+data+in+your+computer.+Now%2C+a+message+from+your+uncle+will%0Aarrive.+Notice+that+he+wants+to+show+you+his+new+map.+But+….%0Aalas%2C+your+uncle+got+sick+and+is+sent+out+to+the+hospital.+Try+to%0Acontact+him+again%2C+this+time+Mrs.+Peabody+is+on+the+vidphone.+Check%0Aout+to+his+house.+Mrs.+Peabody+won%27t+let+you+in.+You+have+to+find%0Aanother+way+to+get+inside.%0A%0ACheck+out+her+character+from+other+people+in+the+village.+From+the%0Abarman+in+Old+Bob+Tavern+%28after+you+pay+him+%242+for+the+beer%29%2C+you%0Aknow+that+she+loves+Crystallized+fruit+very+much.+Go+to+Frank+Bishop%0Astore%2C+the+local+grocery.+Buy+the+fruit+for+%2410.+Bring+the+fruit+to%0Aher+and+choose+this+conversation+option+%3A%0A%0A%3Ci%3EI%27m+trying+to+make+an+amends%0AYou+shouldn%27t+work+so+hard%0AYou+should+try+a+sea+water+therapy%0AI%27ll+pay+for+you+%28%242000%29%3C%2Fi%3E%0A%0AThen+go+out+for+a+while+before+you+return+to+the+house.+This+time+she%0Awon%27t+be+on+your+way.+Go+upstair+to+the+main+room.+First+remember+her%0Amessage+to+water+her+plants.+Luckily+you+do+what+she+said%2C+because%0Ahere+you%27ll+find+the+key+to+your+uncle%27s+study+room.+Go+back+downstair%0Aand+use+the+key+to+unlock+the+door+to+the+study+room.+Look+at+the%0Afireplace.+On+the+top+of+it%2C+there%27s+a+picture+of+the+ship+Monmouth%0A1702.+Move+the+picture+and+you%27ll+find+a+locker.+Unlock+it+with+this%0Acombination+from+top+left+to+bottom+right+%3A+1702.+Hey%2C+that%27s+your%0Auncle+journal+and+the+map.%0A%0APrepare+your+team+again+exactly+like+what+you+did+before+on+mission+1.%0AThen+go+to+the+location+and+watch+the+movie+sequence.%0A%0A%0A%3Cb%3EMISSION+3+%3A+THE+SEARCH+OF+SAINTE+MARGUERITE%27S+WRECK%3C%2Fb%3E%0A%0AAfter+you+received+another+message+from+your+uncle+to+search+a%0Awreck+in+Malta%2C+fly+to+the+castle.+Talk+to+the+Knight+of+Malta%0Aabout+the+shipwreck+at+the+front+gate.+He+promises+to+help+you%0Aafter+you%27ve+found+the+begining+of+the+story+%28yup%2C+it%27s+somekind%0Aof+a+test%29.+Go+through+the+stair+to+the+terrace+of+the+castle.%0ATurn+right+and+head+to+the+stair.+Enter+the+door+and+you%27ll%0Aarrive+at+the+tomb.+Turn+right+and+open+the+confession+booth.%0APick+up+the+flashlight.+Go+out+to+the+terrace.+Follow+the+path%0Ato+the+door+on+the+other+end.+Go+pass+through+it+to+the+dining%0Aroom.%0A%0AClimb+the+stair+to+the+veranda.+Read+the+book.+After+moving+the%0Abook%2C+notice+there%27s+a+switch.+Turn+the+switch+to+close+all+the%0Acurtain+in+the+room.+Climb+down+and+notice+there+is+a+star+on%0Athe+ceiling.+Use+the+flashlight+with+the+star.+It+will+point+out%0Ato+the+pictures+beside+it.+Examine+the+pictures.+Then+turn+around%2C%0Athe+Knight+of+Malta+should+be+standing+in+front+of+the+door.+Talk%0Ato+him+and+reveal+another+story+of+Sainte+Marguerite.%0A%0ANow+go+to+the+old+temple+%28the+door+is+right+in+front+of+the+stair%0Ato+the+front+gate%29.+Before+entering+the+old+temple%2C+find+a+plague%0Aon+one+of+its+corner+%28I+believe+is+in+front+of+the+door+to+the%0Adining+room%2C+beside+a+locked+door%29.+Click+on+it+and+notice+the%0Aorder+of+the+knights.+Now+enter+the+old+temple.+Circle+the+fountain%0Agarden+and+step+into+the+small+cell.+Turn+right+and+open+the+book%0Aon+the+table.+Find+out+the+symbol+of+%3A+Sepulchre%2C+Temple%2C+St.+John%2C%0Aand+Teutonic+according+the+order+on+the+plague.+Then+get+out.+Circle%0Athe+fountain+garden+again+to+the+opposite+corner.+There+should+be+a%0Apushing+tiles+on+the+wall.+Push+the+tiles+according+the+order+of+the%0Asymbol.+You%27ll+hear+a+click+if+you+push+the+right+order.%0A%0AGet+out+and+walk+straight+to+the+locked+door.+Step+into+it+to+the%0Athrone+room+and+talk+with+the+Knights.+After+he+tells+you+a+story%2C%0Ahe%27ll+give+you+a+key+to+unlock+the+door+to+the+cemetary+%28it%27s+above%0Athe+dining+room+door%29.+He+wants+you+to+pick+up+the+%26quot%3Bgift%26quot%3B+for+him.%0AGo+to+the+cemetary+and+use+the+key+to+unlock+the+door.+Find+a+shovel%0Ainside.+Now+head+back+to+the+front+gate.+This+time+turn+to+the+left%0Aand+follow+the+archway+to+the+ruin.+Use+the+shovel+to+dig+out+the%0Aruin.+Enter+and+open+the+trunk+in+the+cell.+Inside+you%27ll+find+the%0A%26quot%3Bgift%26quot%3B%2C+it%27s+a+statue+of+a+Falcon.+Bring+this+gift+back+to+the%0AKnight.+He+tells+you+to+go+directly+to+a+place+where+you+can+get+fed%0A%28it%27s+in+the+dining+room%29.+Go+through+to+the+other+door+to+the%0Atheatre.+Watch+the+movie+until+it+ends.%0A%0ANow+find+the+Knight+in+his+cell.+Talk+to+him.+Now+he+asks+you+for+a%0Adrink+and+give+you+a+clue+on+where+you+can+get+his+will.+He+said+that%0Ahe+got+sick+while+cleaning+a+chapel.+All+right%2C+now+go+to+the+tomb.%0AGo+straight+to+the+chapel.+Behind+the+chapel+you%27ll+find+a+small+jug.%0ABring+this+to+the+Knight+and+he%27ll+finish+the+story+of+Sainte%0AMarguerite.%0A%0AGo+back+to+your+hommie+and+prepare+your+expedition+team+like+usual.%0AThis+time+the+hotel+owner+will+give+%241.000.000+as+a+financial+capital.%0A%0A%0A%3Cb%3EMISSION+4+%3A+THE+SEARCH+OF+TRINDADE%27S+WRECK%3C%2Fb%3E%0A%0AAnother+incoming+message+will+call+you.+Your+uncle+informs+you+that%0Ahe+has+a+competitor+in+the+village.+His+name+is+John+Seymour.+You%27ll%0Ahave+to+talk+to+his+wife%2C+Emma%2C+in+the+village.+She+is+a+tough+woman%0Ato+talk+to.+His+house+is+the+big+wooden+house+beside+the+cinema.+She%0Atold+you+that+John+has+gone+to+the+Indian+Ocean+to+the+islands+of%0AMadagascar+and+never+returned.+She+wants+you+to+find+him.+Go+to+his%0Acellar+and+try+to+find+some+clues+to+where+he+is+about.+Look+at+the%0Awooden+board+near+the+ship+model.+You%27ll+find+a+name+%3A+Emerald+Island.%0A%0AAsk+Captain+Blake+about+this+island.+He+said+that+one+of+the%0APortuguese+ship%2C+the+Trindade%2C+has+sunk+there.+I+think+this+is+a+job.%0Afor+Yolanda+Contact+her+immedietly.+Yolanda+tells+you+that+the+ship%0Awas+captured+by+an+English+corsair%2C+Thomas+Blackbone.+Ask+John+about%0Athis+character.+After+that%2C+ask+Captain+Blake+about+the+Emerald%0AIsland+once+more.+Then+fly+there.%0A%0AFirst%2C+talk+to+the+merchant+about+the+pirates.+She+offers+you+a+video%0Aof+pirates+for+%2410+if+you+want+to.+Accpet+that+and+watch+the+video+by%0Aclicking+on+the+monitor.+Then+ask+the+merchant+about+Blackbone+and%0ASeymore.+She+tells+you+that+before+Seymore%27s+death%2C+he+always+chatting%0Awith+Native+the+young+guy+beside+the+boat.+Go+find+Native+and+ask+him%0Aabout+the+Trindade.+Tell+him+that+you+are+descend+from+Thomas%0ABlackbone+and+that+he+is+a+great+man.+Then+buy+his+map+for+%2410.000.%0AGo+back+to+your+base+and+match+it+with+the+fragment+of+the+map+in%0AJohn%27s+cellar.+Prepare+your+team+as+usual.+This+time+bring+Jos+Timbell%2C%0Athe+sharks+specialist%2C+along.%0A%0ABut+after+spending+sometime+in+the+Madagascar+ocean%2C+nothing+shows%0Aup.+You+only+found+John%27s+skeleton+near+the+Devil+island.+One+of%0Ayour+diver+has+found+a+unique+pendant+beside+the+skeleton.+Bring%0Athis+pendant+back+home+and+combine+it+with+the+maps+in+cellar.%0AHey%2C+that%27s+it.+The+location+of+the+treasure+is+not+in+the+ocean%0Abut+in+the+island.+Fly+back+to+Madagascar+and+enter+the+cave+of%0ABlackbone.%0A%0AFollow+this+route+through+the+maze+%28F+%3A+Forward%2C+L+%3A+Go+left%2C+R+%3A%0AGo+Right%2C+TA+%3A+Turn+around%2C+TR+%3A+Turn+right%2C+TL+%3A+Turn+left%29+%3A%0A%0A-+F%2C+Climb+the+stair+and+F%2C+F%2C+R+enter+the+cell%2C+TA%2C+F%2C+TR+and+get%0Athe+sandbag%2C+TL%2C+F%2C+TR+and+put+the+bag+on+the+elevator+%28it+will%0Asecure+the+grate+for+you%29%2C+TL%2C+F%2C+F%2C+F+%28climb+the+stair+to+the%0Askeleton%29%2C+R+to+the+top%2C+R+pass+the+hanging+bridge%2C+R+pass+the+log%0Ato+the+winch%2C+turn+the+winch+to+open+the+grate+below.%0A%0A-Go+back+to+the+skeleton%2C+L%2C+L+%28enter+the+open+grate%29%2C+F%2C+F%2C+TL%0A%28until+you+see+a+belt%29%2C+take+the+belt%2C+TA+and+climb+the+pole%2C+TR%0Aand+use+the+belt+to+secure+the+pipe%2C+TR+and+climb+the+pole.%0A%0A-TL%2C+F%2C+TR%2C+F%2C+F%2C+TR%2C+F%2C+TR%2C+F%2C+TL%2C+F%2C+TL+F%2C+F+TL%2C+F+TR%2C+F%2C+climb%0Athe+stair%2C+TL%2C+F%2C+and+follow+the+path+to+the+end.+You+arrive+at+the%0Atreasure+cave.+See+what+you+want+to+see+that+get+out+through+the%0Ahole+on+the+ceiling.%0A%0A%0A%3Cb%3EMISSION+5+%3A+THE+SEARCH+OF+THE+SOUTHERN+STAR%27S+WRECK%3C%2Fb%3E%0A%0AGo+to+your+yacth+and+turn+on+the+computer.+John+will+contact+you+and%0Atell+you+about+the+story+of+the+American+steamer%2C+the+Southern+Star.%0AAsk+your+uncle%2C+Tuck%2C+about+the+steamer.+He+wants+you+to+see+him+at%0Ahis+house+immediately.+Go+see+your+uncle+and+talk+with+him.+He+said%0Athat+he+will+contact+you+again+soon+for+the+info+about+the+steamer.%0AGo+back+to+your+yacht+and+turn+on+the+computer.+Listen+to+what+your%0Auncle+said+to+you.+Review+the+new+dat+on+your+computer.+Then+wait%0Afor+a+while+before+your+uncle+can+contact+you+again+%28you+can+do+this%0Aby+walking+around+the+village+for+a+while%29.+Then+go+back+to+your%0Ayacht+again+and+turn+on+the+computer.+Listen+to+what+he+said.+He%0Atells+you+that+Joss%27+ancestor+has+rode+the+ship+long+time+ago.%0A%0AGo+see+Joss+at+the+Old+Bob+Tavern.+Talk+to+him+and+buy+his+ancestor%27s%0Adiary+for+%241000.+Then+go+to+his+house+%28it%27s+the+building+in+front+of%0Athe+lighthouse%29.+Enter+it+and+find+the+diary+on+the+small+table%0Abeside+the+bed.+Read+it+%28alas%2C+the+last+pages+is+missing%29+and+review%0Athe+new+data.+Go+back+to+Joss+and+ask+him+about+the+lost+pages.+Pay%0Ahim+another+%242000+for+the+pages.+Then+go+back+to+his+house+and+look%0Aat+the+message+board.+Read+the+note+there.+Go+back+to+the+tavern+and%0Aask+Captain+Blake+about+Joss+Timbell.+He+will+give+you+a+telescope.%0AGo+directly+to+the+lighthouse+with+the+boat+that+tied+up+in+front+of%0AJoss%27+house.+Use+the+telescope+at+the+window.+You%27ll+see+the%0Acoordinate+of+the+wreck.%0A%0APrepare+your+team+once+more.+Your+investor+will+give+you+%242.000.000%0Athis+time.+Go+to+the+wreck+site+and+watch+the+movie+sequence.%0A%0A%0A%3Cb%3EEPILOGUE%3C%2Fb%3E%0A%0AAfter+the+last+mission+to+find+the+Southern+Star%2C+your+uncle+is+invite%0Ayou+to+his+house.+Go+there+and+talk+to+him.+He%27ll+invite+you+to+visit%0Athe+new+Maritime+museum.+Go+there+and+watch+the+exhibits.+It%27s+a+tour%0Aof+historical+education.+After+that%2C+return+to+your+yacht+to+see+a%0Asurprise+……… Como usar o arquivos .cht Um arquivo .cht é um arquivo de cheats (códigos de trapaça) usado em diversos emuladores de videogames. Ele contém códigos que podem modificar o…