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Detona Play

Of Light and Darkness – Códigos e Cheats [PC GAME]

1 mês ago → 3 views

%3Cb%3EIntro%3A%3C%2Fb%3E%0A%0AOf+Light+and+Darkness+is+a+unique+adventure+game.+It+does+not+really%0Acontain+%26quot%3Btraditional%26quot%3B+puzzles+as+other+adventure-type+games+do.+The%0Amain+thrust%2C+or+goal+of+the+game+is+to+Redeem+the+Apparitions.+And%0Athe+game+is+not+linear%3B+you+don%27t+have+to+redeem+the+Apparitions+in%0Aany+particular+order.+Reading+the+manual+that+comes+with+the+game+-%0ABook+of+the+Damned+-+should+give+you+some+insight+as+to+what+is%0Aexpected.+At+the+end+of+this+walkthrough%2C+you+will+find+a+list+of+all%0Athe+Apparitions%2C+their+Artifacts%2C+and+their+Sin.+But+basically%2C+to%0Aredeem+an+Apparition%2C+here+is+what+you+must+do+%3A+You+must+know+which%0AArtifact+goes+with+which+Apparition%3B+which+Color+Orb+goes+along+with%0Athe+Apparition%3B+and+you+must+know+what+Sin+the+Apparition+is+guilty%0Aof+so+that+you+may+go+to+the+appropiate+room+to+redeem+them.+Thus%3A%0A%0AApparition%0AArtifact%0AColor+Orb%0ASin+%28Sin+Room%29%0A%0AFor+the+most+part%2C+it%27s+fairly+easy+to+find+out+who+an+Apparition%0Ais%2C+and+what+color+Orb+goes+along+with+them.+This+can+be+done+by%0Afirst+reading+the+manual%2C+and+then+by+also+going+to+the+Mask+Room%0A-+which+is+Underground.+The+Mask+Room+is+very+helpful%2C+especially%0Ain+determining+which+Color+goes+with+an+Apparition.+Going+to+the%0AMask+Room+should+be+your+first+order+of+business+upon+entering+any%0ALevel.+There+is+a+Map+that+comes+with+the+game%3B+familiarize+yourself%0Awith+this+so+you+know+where+various+places+are.%0A%0A%0A%0AIn+regards+to+the+Mask+Room%2C+this+is+how+you+get+to+there%3A+upon%0Astarting+the+game%2C+click+forward+till+you+reach+the+Clock%3B+then%0Aturn+slightly+to+your+right%2C+and+click+forward+down+that+%26quot%3Bstreet%26quot%3B.%0AYou+will+now+be+facing+the+Hall+of+Pride.+But%2C+just+to+the+left%0Aof+the+Pride%2C+you+will+see+revolving+doors%3B+click+towards+these.%0AOnce+inside+the+tunnel%2C+turn+to+your+right+and+click+forward%3B%0Awhen+you%27re+facing+the+giant+Mask%2C+your+cursor+should+become+the%0A%26quot%3Bgrasping+hand%26quot%3B.+Click+on+the+giant+Mask+and+then+you+will+be%0Atransported+to+the+Mask+Room.The+thing+to+do+in+here+is+to+click%0Aon+the+colored+stars+that+you+see+around+the+room.+Upon+clicking%0Aa+colored+star%2C+you+will+see+three+Apparitions+appear.+The+%26quot%3BColor%26quot%3B%0Astar+that+you+clicked+corresponds+to+those+three+Apparitions.+%28Now%0Aupon+going+on+to+Levels+2+%26amp%3B+3%2C+some+of+the+Apparitions+%26quot%3Bcolors%26quot%3B%0Astay+the+same%2C+but%2C+sometimes+they+do+not%2C+so+pay+careful%0Aattention%29.+You+may+then+click+upon+each+of+the+Apparitions+faces%0Awhen+your+cursor+turns+into+the+Victrolla%2FPhonograph+icon.+You%0Amay+in+this+way+learn+more+about+each+Apparition+%28+Note%3A+there+is%0Aalso+a+%26quot%3BBlack%26quot%3B+star+in+this+room+which+is+a+little+difficult+to%0Asee+above+a+doorway%3B+but+this+particular+star+does+not+come+into%0Aplay+until+the+second+and+third+levels+%29.%0A%0ANow%2C+when+travelling+through+the+village+itself%2C+pick+up+all+the%0AOrbs+and+Trans-Portals+that+you+come+across.+Throughout+the+game%2C%0Awhenever+you+have+to+use+the+Orbs+to+blast+an+Apparition%2C+the+Orbs%0Athemselves+will+constantly+re-appear+in+more+or+less+the+same%0Aplaces+where+you+originally+found+them%3B+though+there+is+some%0Avariation+among+the+three+Levels+%28+There+are+also+%26quot%3BBlack%26quot%3B+Orbs%2C%0Abut+these+also+do+not+come+into+play+until+the+second+and+third%0ALevels+%29.%0A%0AMastering+the+Trans-Portals+is+very+helpful%3B+using+these+will%0Atransport+you+instantaneously+to+a+given+spot.+This+is+very%0Aadvantageous+when+you+are+%26quot%3Bpressed+for+time%26quot%3B+with+the+impending%0AApocalypse.+With+the+Trans-+Portals%2C+just+remember+where+you%0Awere+when+you+used+it%3B+it+will+be+in+that+same+exact+spot+when%0Ayou+come+back+to+retrieve+it.%0A%0ASo+keep+your+inventory+stocked+with+Orbs+and+Trans-Portals%3B%0Ayou%27re+going+to+need+them+frequently.+With+the+Trans-Portals%2C%0Aexamine+their+%26quot%3Bappearence%26quot%3B+in+your+inventory%3B+highlighting+them%0Awill+help+to+view+them+better.+Then%2C+use+the+Map+supplied+with%0Ayour+game+to+match+them+up%3B+this+way+you+can+see+which+Portal%0Awill+take+you+where.%0A%0AAnother+feature+in+this+game+that+is+useful+is+using+the+%26quot%3BPause%26quot%3B%0Abutton+that+is+located+on+your+keyboard.+This+will+%26quot%3Bfreeze%26quot%3B+the%0Agame+and+stop+the+clock.+Remember%2C+you+are+racing+against+time%0Aand+the+impending+Apocalypse.+Pausing+is+handy+for+when+you+want%0Ato+stop+and+think+something+through%2Cor+maybe+to+jot+down+some%0Anotes+from+something+you+just+learned+in+the+game.+This+way%2C%0Athe+clock+isn%27t+running.%0A%0ABesides+the+Black%2C+there+are+three+%26quot%3Bcolored%26quot%3B+Orbs+%3A+Red%2C+Green%2C%0Aand+Blue.+You+will+need+to+combine+these+three+in+different+ways%0Afor+the+various+Apparitions.+Some+just+require+a+single+Orb%2C+a%0ARed%2C+a+Green%2C+or+a+Blue.+But+for+the+other+colors%2C+here+is+the%0Acombination+of+Orbs+you+must+use+%3A%0A%0AYellow+%3D+Red+%26amp%3B+Green%0AMagenta+%3D+Red+%26amp%3B+Blue%0ACyan+%28Light+Blue%29+%3D+Blue+%26amp%3B+Green%0A%0ADuring+gameplay%2C+if+you+hear+the+voice-over+say%2C+%26quot%3BAttention%21%0AYou+have+one+minute+to+send+an+Apparition+back+to+the+Dark+Isle%0Ausing+White+Light.+If+you+do+not%2C+the+Apocalypse+will+soon+be%0Aupon+you%26quot%3B%3B+In+order+to+create+White+Light%2C+you+must+combine+Red%2C%0ABlue%2C+and+Green+Orbs+in+your+inventory+and+then+use+them.+But+to%0Ado+this+when+you+hear+the+announcement%2C+an+Apparition+must+be%0Awithin+your+sight.+Sometimes+they+are+actually+present+in+the%0AVillage%3B+but+if+they+are+not%2C+you+must+then+go+to+a+%26quot%3BDevice%26quot%3B%0Aroom+and+find+them.+You+may+then+blast+them+with+White+light.%0AYou+cannot+just+blast+the+White+light+without+having+an%0AApparition+present%3B+it+will+just+be+a+waste+of+your+Orbs.%0A%0AAs+for+the+inventory+itself%2C+this+is+how+you+access+it+%3A+click%0Aon+the+right+mouse+button%3B+this+brings+up+the+inventory.+While%0Astill+holding+down+on+the+right+mouse+button%2C+slide+the+mouse%0Acursor+over+the+desired+item+you+want+in+your+inventory%2C+and%0Athen+click+the+left+mouse+button%3B+this+will+highlight+that+item%0A%28remember+all+the+while+to+still+be+holding+down+on+the+right%0Amouse+button%29.+Remember+with+the+Orbs%2C+while+holding+down+with%0Athe+right+mouse+button%2C+you+can+left+click+on+morethan+one+orb%0Afor+certain+combinations%2C+e.g.+Red+%26amp%3B+Green+%3D+Yellow.+This+also%0Aapplies+when+redeeming+an+Apparition+%3A+besides+clicking+on+the%0Aappropiate+Orb%28s%29%2C+you+must+also+click+on+the+Artifact+that%0Abelongs+to+the+Apparition.+So%2C+after+selecting+what+you+want%0Afrom+your+inventory+by+highlighting+it%2Fthem%2C+exit+inventory+by%0Aletting+go+of+the+right+mouse+button.+Then%2C+hit+the+Space+Bar%0Aon+your+keyboard%3B+this+will+cause+the+items+to+be+used+that+you%0Ahad+selected+in+your+inventory.+This+will+be%2C+for+instance%2C+if%0Ayou+made+some+%26quot%3BWhite+Light%26quot%3B+to+blast+an+Apparition+back+to+the%0ADark+Isle%2C++if+you+selected+a+Trans-Portal%2C+or+if+you%27re%0Aredeeming+an+Apparition.%0A%0A%0A%0AWhen+you+first+start+the+game+%28or+another+Level%29%2C+you%27ll%0Anotice+that+most+of+the+Device+Rooms+are+empty%3B+there+will%0Anot+be+Apparitions+or+their+Artifacts+in+the+rooms.+When%0Athey+do+appear%2C+you+can+click+on+the+Apparition%27s+faces+and%0Athey+will+speak%2C+or+you+can+put+your+cursor+over+the%0AArtifacts+themselves+until+the+cursor+turns+into+the+Victrolla%0A%2FPhonograph+icon%2C+click%2C+and+then+you+will+hear+more%0Ainformation.+But+remember%2C+you+CANNOT+take+an+Artifact+while%0Athe+Apparition+is+still+in+the+room+with+it+%21%0A%0ADuring+gameplay%2C+you+may+notice+periodically+%26quot%3Bflashes%26quot%3B+of%0Adifferent+colors%3B+this+means+that+Apparitions+that+correspond%0Ato+that+color+have+entered+the+village.+This+also+means+that%0Atheir+Artifacts+are+now+available+-+unguarded+-+in+their%0ADevice+Room.+You+can+also+do+this+yourself+if+you+desire+a%0Acertain+Artifact%3B+you+can+%26quot%3Bforce%26quot%3B+an+Apparition.+Here%27s+how+%3A%0Aif+you+are+in+a+Device+Room%2C+and+the+Apparitions+are+there%0Awith+their+Artifacts%2C+make+some+%26quot%3BWhite+Light%26quot%3B+from+your%0Ainventory+and+blast+them.+But%2C+you+will+notice+that+this%0Abanishes+them+as+well+as+their+Artifacts.+Then+quickly%2C+go%0Aback+out+to+the+village+and+go+to+the+Clock%3B+but%2C+make+sure%0Athat+your+back+is+towards+the+Famine+Room+when+you+are+facing%0Athe+Clock.+Now%2C+tilt+your+view+upwards+so+you+can+see+the%0Astars+on+the+Clock.+Move+your+cursor+over+to+the+now+darkened%0Astar+that+corresponds+to+the+color+of+the+Apparitions+that+you%0Ajust+blasted+with+White+Light%3B+your+cursor+should+now+turn+into%0Athe+%26quot%3Bgrasping+hand%26quot%3B.+Click+now+on+this+star+and+you+will+see%0Athe+appropiate+color+%26quot%3Bflash%26quot%3B.+Those+Apparitions+have+now+been%0Aforced+out.+You+can+now+go+quickly+back+to+that+Device+Room+and%0Athe+Apparition%27s+Artifacts+will+be+there+but+the+Apparitions%0Athemselves+won%27t+be.+You+can+now+take+the+Artifacts.+Also%2C+you%0Acan+take+an+Artifact+out+to+the+Clock%2C+and%2C+highlighting+that%0AArtifact+in+your+inventory%2C+left+click+when+your+cursor+turns%0Ainto+the+Victrolla%2FPhonograph+icon+underneath+of+the+Clock%3B+this%0Away+you+can+learn+more+about+the+Artifact%2C+it%27s+owner%2C+it%27s+Sin%2C%0Aetc.+And+try+to+make+efficient+use+of+taking+Artifacts.+Say%2C+for%0Ainstance%2C+you+notice+that+two+Artifacts+are+both+redeemed+in+the%0Asame+Sin+Room%3B+then+take+both+and+act+accordingly.%0A%0ANow%2C+there+are+Rooms+and+there+are+hidden+Rooms.+By+this+it%0Ameans+that+certain+Rooms+are+accessed+by+clicking+on+a+certain%0Asomething.+This+certain+something+turns+out+to+be+a+star%2C+but%0Anot+a+%26quot%3Bcolored%26quot%3B+star+like+on+the+Clock%2C+for+instance.+Here+are%0Athe+Rooms+that+have+these+stars+%3A+In+the+Radiatio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.+It%27s+basically%0Athe+same+as+earlier+with+the+pyramid+Orb+Puzzle%3B+e.g.%2C+%26quot%3BRed+is%0Abefore+Blue%2C+but+not+next+to+Black%26quot%3B.+And+again%2C+it+will+be+different%0Aeach+time+you+play+the+game%2C+even+if+you+go+back+to+the+same+Saved%0AGame+just+before+this+puzzle.+So+when+you%27ve+gotten+your+clues+from%0Athe+Dark+Lords%2C+enter+the+Throne+Room.+Inside%2C+turn+around+and+face%0AAngel.+She+will+give+you+one+final+clue+on+how+to+solve+the+final%0AOrb+Puzzle.+The+clues+that+you+have+received+may+seem+contradictory%2C%0Aor+cryptic%2C+but+carefully+think+about+them%2C+and+they+will+make+a%0Acertain+sense.+When+you+think+you%27ve+got+it+figured+out%2C+place+the%0AOrbs+in+their+respective+receptacles.+If+you%27ve+figured+it+correctly%2C%0AGar+Hob+will+leave+Angels+body%3B+but%2C+if+you%27ve+figured+incorrectly%2C%0AGar+Hob+will+have+some+bad+news+for+you.%0A%0A%0A%0ASo%2C+if+you+want+to+figure+out+the+Apparition%27s+Sin+and+Artifacts%0Ayourself%2C+read+the+Book+of+the+Damned+manual+on+each+Apparition%3B%0Awhen+in+the+Mask+Room%2C+click+on+each+of+the+faces%3B+when+in+a+Device%0ARoom%2C+click+on+the+Apparition%27s+face%3B+when+in+a+Device+Room%2C+click%0Aon+an+Artifact%3B+when+you+have+an+Artifact+in+your+possession%2C+take%0Ait+out+to+the+Clock+and+click+it+underneath+of+it+%28doing+this+under%0Athe+Clock+has+the+Apparition%27s+victim+tell+you+something%29.+Doing+all%0Aof+these+things+will+give+information+on+who+a+given+Artifact+belongs%0Ato%2C+and+information+on+what+Sin+a+given+Apparition+is+guilty+of+%28so%0Ayou+know+what+Sin+Room+to+go+to%29.+But+if+you+still+can%27t+figure+it+out%0Aafter+all+of+this%2C+look+below+and+you+will+find+a+list+of+what+you%0Aneed%3B+it+will+be+listed+in+the+order+of+Apparition%2C+Artifact%2C+%26amp%3B+Sin+%3A%0A%0AMani%0AYin-Yang%0APride%0A%0AIvan+the+Terrible%0ASword%0APride%0A%0AAleister+Crowley%0ACross%0APride%0A%0ADagmar+Hirt%0AScalpel%0APride%0A%0AOsira%0AFlower%0AAnger%0A%0ATiplotezca%0AHeart%0AAnger%0A%0AJohn+Wayne+Gacy%0AClownface%0AAnger%0A%0ATirinia%0ARope+Noose%0ALust%0A%0AAnka%0AJolly+Roger+%28Cross+Bones%29%0ALust%0A%0AWa-No-Te%0AHorse%0ALust%0A%0ASerguis+Orata%0AOyster%0AGluttony%0A%0AXuanchiquel%0ASpoon%0AGluttony%0A%0AMan+of+No+Name%0AAbacus%0AAvarice%2FGreed%0A%0ADroessus%0ANecklace+%28Wreath%29%0AAvarice%2FGreed%0A%0AAlfred+Krupp+von+Bohlen%0ACannon%0AAvarice%2FGreed%0A%0ARaj%0ABranding+Iron%0AEnvy%0A%0AShaamra%0AChisel+%26amp%3B+Stone%0AEnvy%0A%0AZanazca%0AMirror%0AEnvy%0A%0AJimmy+Ray+Christian%0AGuitar%0AAccidie%2FSloth%0A%0AKoobooragong%0ARound+Stone%0AAccidie%2FSloth%0A%0APiankhy%0ASquare+Stone+%28Plans%29%0AAccidie%2FSloth%0A%0AHeung+Po-Chi%0ASilk+Square%0AAccidie%2FSloth%0A%0ACaligula%0ADagger%0ANightly+News%2FPlague+Room+%28Level+3+Only%29%0A%0ACarlos+Marcello%0ACigar%0ANightly+News%2FPlague+Room+%28Level+3+Only%29%0A%0AMarie+Antoinette%0AMoney+Purse%0AEl+Dorado+Room+%28Level+3+Only%29%0A%0AShakem+Ben-Jamin%0ASheep+Hide%0AEl+Dorado+room+%28Level+3+Only%29%0A%0ACain%2FDark+Lord%0ASkull%0AAbyss%2FMirror+Room+Dark+Isle%0A%0AQuechua%2FDark+Lord%0ASkull%0AAbyss%2FMirror+Room+Dark+Isle%0A%0AAlexander+the+Great%2FDark+Lord%0ASkull%0AAbyss%2FMirror+Room+Dark+Isle%0A%0AAmratus+I%2FDark+Lord%0ASkull%0AAbyss%2FMirror+Room+Dark+Isle%0A%0AAdmah-Najeh%2FDark+Lord%0ASkull%0AAbyss%2FMirror+Room+Dark+Isle%0A%0ASaman%2C+Druid+Priest%2FDark+Lord%0ASkull%0AAbyss%2FMirror+Room+Dark+Isle%0A%0A%28Extra+Tip+%3A+Whenever+you+go+to+Save+Game+or+Load+Game%2C+that%0ARobot+will+appear.+If+you+don%27t+feel+like+listening+to+him%0Ago+through+his+whole+routine+everytime%2C+then+just+as+he+is%0Aabout+to+turn+around+to+face+you%2C+Left-click+on%09your+mouse%0Abutton+and+it+will+skip+his+repetitive+sequence%3B+because%0Aafter+a%09while%2C+this+gets+tedious+%21+%29

Como usar o arquivos .cht

Um arquivo .cht é um arquivo de cheats (códigos de trapaça) usado em diversos emuladores de videogames. Ele contém códigos que podem modificar o comportamento do jogo, como vidas infinitas, itens ilimitados ou desbloqueio de fases. Esses códigos podem ser específicos do emulador ou seguir padrões como Game Genie e Pro Action Replay.

📌 Passos gerais para usar um arquivo .CHT

  1. Abra o emulador e carregue o jogo desejado.
  2. Procure no menu do emulador por opções relacionadas a Cheats ou Códigos de trapaça.
  3. Selecione Import, Add ou Load Cheat File, dependendo do emulador, e escolha o arquivo .cht.
  4. Ative os códigos desejados marcando as opções correspondentes e confirme para aplicar as mudanças.

🔥 Dicas importantes

  • Certifique-se de que o nome do arquivo .cht corresponda ao da ROM ou jogo, se necessário, para que o emulador reconheça corretamente os cheats.
  • Alguns emuladores podem exigir que o arquivo seja colocado em uma pasta específica, como cheats ou codes.
  • Nem todos os cheats funcionam em todos os emuladores; consulte a documentação do seu emulador para compatibilidade.

Exemplo de nomes de arquivos:
Of Light and Darkness [PC GAME].rom (jogo)
Of Light and Darkness [PC GAME].cht (cheat)

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